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NPC Generator

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Advanced [show]


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light grey in addition to tight pants. With bright red hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, In love. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Wymar Graham, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 8 (-1)18 (+4)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Goblin, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of halberds on his belt, each one with a opal on the hilt. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Shoemaker profession.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mason for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Solomon Skelton, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Raymond Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His brown eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Raymond studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Heiser, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)4 (-3) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 sp.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His skin is also unnaturally pale. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Shoemaker, but he got bored and became a Cartwright. He inherited the family business which he has now maintained for 11 years.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Mentor, Job, Family. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Bertram Melancon, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp. Azurite (9 gp). Moss agate (9 gp).


Social Check DCs


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He very much looks the part of a Barkeep. He wears a top hat to cover his moderate length golden hair. He has a dull look in his brown eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Animals are drawn to him, and he is able to talk to them.

History: When he was but 6 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He struck the Barkeep job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a shoemaker again

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Trym Browning, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs

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