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NPC Generator

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Advanced [show]


Hugh Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Crown-heir, Hugh learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Ashton, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He wears a feathered hat to hide his balding. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Dyer, Gerard learned a great deal about his father's area of expertise. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Military. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Gerard Cornish, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 9
Languages Common, Terran, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan armored body suit, with a simple violet line shooting up and back down, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting, Gifted. Flaws: Ugly. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Guy Garrick, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp.


Social Check DCs


Shane Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Hayhurst, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Yorke, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears just a black suit. His skin is also unnaturally pale. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and to be a crown-heir again

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Richard Yorke, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +6, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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