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NPC Generator

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Advanced [show]


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is an epitome of beauty. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gomory was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Gomory Kitchur, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Silver pearl (120 gp).


Social Check DCs


Norman Roscoe, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair, when down, is lengthy. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Norman was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Racist. Bonds: Guardian, Adventurer, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Norman Roscoe, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 500 gp. Azurite (5 gp). Coral (90 gp).


Social Check DCs


Thomas Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Actor business at a young age. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Job, Enemies, Slave. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Thomas Charlton, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Performer

Voice: Whispers

Attributes [hide]

Gerard Dalton, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 600 gp.


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue tunic with black highlights, and long green pants that bunch up around his shoes, he is not a threatening figure. His auburn hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Flaws: Sensitive, Impulsive. Bonds: Immigrant, Job, Has a crush. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Carlyle, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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