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NPC Generator

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Advanced [show]


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Guardian, Rich. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Blythe, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He has gleaming, smiling hazel eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Trym Riley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Arcana +4, Insight +0
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy violet suit. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

John Marlee, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Sculptor.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant, Job, Adventurer. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Colby, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Peter Walcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has white hair. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Bonds: Immigrant, Military, Family. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Peter Walcott, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand -2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple -2

Possessions: 300 gp. Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs

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