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NPC Generator

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Advanced [show]


Don Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Adventurer, who enjoyed hunting, Don was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Don Royal, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Golden pearl (120 gp). Onyx (40 gp). Malachite (5 gp). Rock crystal (40 gp).


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a grey suit, green shirt, and black tie. He wears a Stetson hat to cover his moderate length white hair. He has blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Slaad in disguise. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Don Denholm, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Tourmaline (120 gp). Onyx (80 gp). Deep green spinel (120 gp). 3 Acid flasks. 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Robert Crawford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his dagger. His hair, while still mostly white, has prominent grey streaks. His amber unseeing eyes seem to look past you.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Military. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Robert Crawford, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Black pearl (500 gp). Coral (150 gp). Violet garnet (500 gp). Obsidian (4 gp). 1 Superior lock.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears green leather gloves, a green jacket, and tight pants, and his gloved hand is found clutching a hand crossbow. He wears a small hat to hide his balding. His amber eyes peer out from beneath his small green hat.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He was raised in a island tribe. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He's in love; and wants his loneliness to end

Flaws: Antagonistic, Selfish. Bonds: Nature, Job, Has a crush. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Dalton, Male Human Aristocrat 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Henry Oakes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting tan shirt and pants. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: Born in the north to a Server, Henry learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Professionalism, Logical. Bonds: Job, Slave. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Oakes, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)16 (+3) 7 (-2)13 (+1)
Skills Arcana +6, Athletics +0
Senses Passive Perception 8
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Bloodstone (30 gp). Lapis lazuli (9 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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