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NPC Generator

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Advanced [show]


Norman York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Norman York, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Miles Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His silver hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Miles will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He has worked as a Shepherd like his mother before him.

Motivation: To unite with his brother.

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Immigrant, Job, Family. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Miles Holton, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Don Coombs, Male Human Warrior 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1200 gp. Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: This man loves painting and to teach people painting more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease, PTSD. Bonds: Poor. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Tindall, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Guy studied abroad. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Guy Soames, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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