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NPC Generator

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Advanced [show]


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Herbalist does. His silver hair is still thick. His amber eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: To be a Bowyer again; and wants to open a new tavern

Ideals: Optimist, Philantrophist, Artistic. Bonds: Job, Military. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Henry Charlton, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 10 (+0)6 (-2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Gerald Hayes, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has auburn hair. This brown eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of orcs; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Family, Enemies, Nature, Rich. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Hayes, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Golden yellow topaz (1100 gp). Lapis lazuli (16 gp). Sardonyx (40 gp).


Social Check DCs


Dustin Willoughby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Family, Mentor. Occupation: Marshal

Voice: German accent

Attributes [hide]

Dustin Willoughby, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Pink pearl (160 gp).


Social Check DCs


Geoffrey Read, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his morningstar and is in decent physical shape. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He got into the Fisher business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Doctor again; and sabotage a competitor

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Read, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Performance +1, Stealth +0
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears a small hat to hide his balding. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the south to a Performer, Ernest learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many brigands want him driven away; and further expansion of business

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Job, Enemies. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Blankley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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