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NPC Generator

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Advanced [show]


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is greedy

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Bertram Tinley, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Balimaar Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky green painted plate armor. He wears his red hair down. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, PTSD. Bonds: Immigrant, Attractive, Poor. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Balimaar Lindsay, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs


Alex Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is portly but not overly obese. His black hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 5 years old his parents immigrated from the south. Alex was born on a far southern desert where he grew up under the tutelage of his mother, an expert Server. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Bonds: Attractive, Religious, Immigrant, Adventurer, Rich. Occupation: Server

Voice: Australian accent

Attributes [hide]

Alex Kimberley, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Patrick Windsor, Male Human Sorcerer 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries morningstars. His tied-back hair is brown. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Gunter Marlee, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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