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NPC Generator

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Advanced [show]


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Logical, Gifted. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Don Harlan, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 15 (+2)4 (-3)
Skills Intimidation +0, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp. Aquamarine (700 gp).


Social Check DCs


Chad Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Mentor, Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Dumph, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red shirt with thin pastel vertical stripes and brown pants. He has a long brown beard with little hanging trinkets. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He is a Maurezhi in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Antagonistic, Addict, Racist. Bonds: Adventurer, Family. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Gilbert Royston, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Lance Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Rutherford, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Wymar Marston, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Poor, Immigrant. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Wymar Marston, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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