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Advanced [show]


Ralf Chatham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: Ralf was born the youngest of three triplets. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Ugly, Shy, Selfish. Bonds: Family. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Ralf Chatham, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 800 gp. Aquamarine (1400 gp).


Social Check DCs


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With bright golden hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Ryland, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 10 (+0)17 (+3)
Skills Nature +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His left leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: Guy was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Barclay, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp.


Social Check DCs


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Gomory Hackney, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40000 sp.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Manfred Gladstone, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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