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Advanced [show]


Thomas Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut jaggedly and amateurishly. This amber eyed easterner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Poor, Religious. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Thomas Cumberbatch, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly chestnut, has prominent grey streaks. His amber unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease, Antagonistic, Insomniac. Bonds: Job. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Royal, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, History +6
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 1000 sp. Eye agate (16 gp). Pink pearl (40 gp).


Social Check DCs


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple brown robe with pastel stripes complete with hood. He wears a top hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has worked as a Cartwright like his mother before him.

Motivation: Expand his business; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Halsey, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. Fiery yellow corundum (900 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Raymond Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His golden hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He inherited the family business which he has now maintained for 5 years.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Bonds: Job, Adventurer. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Raymond Ainsworth, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp. Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Shane Presley, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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