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NPC Generator

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Advanced [show]


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports black clothing, slightly heavier than average wear. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gray eyes and a black hat with a white feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Peter Tenley, Male Human Rogue 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Jocelyn Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has styled his golden hair well, parting it to the left. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Roofer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he is greedy

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Jocelyn Berkeley, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is always cut to a buzz. He has amber eyes and a white hat with a black feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Whispers

Attributes [hide]

Ralf Lindsay, Male Human Paladin 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Fire opal (800 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). White pearl (150 gp).


Social Check DCs


Clerebold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Clerebold Graham, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Acton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a pastel cloak and cross-gartered grey stockings. He has a long auburn beard with little hanging trinkets. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the west. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Solomon Acton, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Golden yellow topaz (300 gp).


Social Check DCs

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