Diggory Windsor, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Diggory hails from a village terrorized by gnolls. In his 11th year, his parents were killed by a gnolls raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and expand his business
Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Job, Has a crush. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp.
Theodoric Tattersall, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple black robe with brown stripes complete with hood. His white hair, when down, is lengthy. His eyes are hazel and catlike.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insane, Depressed, Antagonistic. Bonds: Immigrant, Military. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (30 gp).
Simon Royston, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He keeps his black hair in a flapper bob. His eyes are brown and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in a small desert village. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Flaws: Cynical, Fearful. Bonds: Attractive, Nature, Slave. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Nicholas Appleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a brown and tan robe with the hood down. His head has been shaved. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: His father raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. 1 Bullseye lantern. 1 Hourglass.
Roger Huxley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, grey, dusty cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: Roger was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away
Ideals: Persistence. Flaws: Sensitive, Shy. Bonds: Immigrant, Family, Enemies. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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