Heward Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His long silver hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has worked as a Roofer like his mother before him.
Motivation: He is greedy.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp. 1 Half-Plate.
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear blue pants and tee shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Charles studied abroad. His arcane abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Gifted, Impeccable. Flaws: Shy. Bonds: Guardian. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Just what you see.
Adelard Rutland, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and likes to wear ponchos typically of a light green in addition to tight pants. His left hand appears badly burned and disfigured. His white hair and beard is wavy and long. He has blue eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Racist. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6
Possessions: 500 gp.
Bertram Middleton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Fighting, Joker, Logical. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp. Rose (30 gp). Golden yellow topaz (700 gp). Hematite (4 gp). Jasper (30 gp). Moss agate (4 gp).
Percival Coombs, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions; and to reunite with his old friends
Flaws: Insane, Addict. Bonds: Adventurer, Immigrant, Religious. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
