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Advanced [show]


Hugh Upton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He has shaved his head bald. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Locksmith; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Hugh Upton, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His eyes are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He has worked as a Banker like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Kyle Quinton, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. Rhodochrosite (10 gp). Smoky quartz (50 gp). Freshwater pearl (10 gp).


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin violet vertical stripes and grey pants. He wears his hair in dreadlocks. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Guard, Kyle learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has worked as a Guard like his father before him.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Passionate, Entrepeneur. Bonds: Job, Family. Occupation: Guard

Voice: Whispers

Attributes [hide]

Kyle Copeland, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. Aquamarine (400 gp).


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Kyle Heiser, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 16 (+3)4 (-3)
Skills Performance +0, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green leather gloves, a green jacket, and tight pants. He wears his black hair down. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Emotional, Insane. Bonds: Nature. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Hubert Shelley, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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