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NPC Generator

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Advanced [show]


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, and he perpetually has his sword ready. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Richard Thorpe, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 4 (-3)12 (+1)
Skills Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. This gray eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Philantrophist. Bonds: Attractive, Military. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Randal Kinsley, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills Insight +7, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 60000 cp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Richard Clapham, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Old masterpiece painting (900 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Drogo Lindsey, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy red hair. His amber eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Cartwright, who enjoyed hunting, Drogo was taken on many hunting expeditions. Drogo was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Stableman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Cartwright.

Ideals: Entrepeneur. Bonds: Poor, Has a crush, Nature, Immigrant. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Drogo Lindsey, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries longbows. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Anselm Eastoft, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs

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