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NPC Generator

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Advanced [show]


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. His childhood dream was to be a Beggar, but he was a colossal failure. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Disciplined. Flaws: Impulsive, Insomniac. Bonds: Adventurer, Job. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Wymar Paxton, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Alexandre Moreno, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He wears his blonde hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Alexandre was raised in a hard working conservative environment. A gifted student he started as a Shipwright, but he got bored and became a Marshal. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Impeccable. Flaws: Impulsive, Insane. Bonds: Rich, Job, Family. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Alexandre Moreno, Male Human Cleric 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mercenary uniform. He has a moderate pudge and is not very fit. His blonde hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the large cave and found the beat up axe and armor he uses now. He has worked as a Mercenary like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Passionate, Logical. Bonds: Job, Attractive, Nature. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Gunter Spalding, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)6 (-2) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He has green eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Theobald Marley, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Gresham, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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