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NPC Generator

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Advanced [show]


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports white clothing, slightly heavier than average wear. His silver hair is slicked back into a classic pompadour. This gray eyed easterner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Laborer.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Godfrey Nash, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 4 Smokesticks.


Social Check DCs


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Gunter Home, Male Human Cleric 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp. Rock crystal (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against illithids

Flaws: Mundane, Selfish. Bonds: Attractive, Nature, Enemies. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Hubert Mitchell, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 7 (-2)12 (+1)
Skills Deception +4, Insight +1
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and a wedding ring on his right hand. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: In love. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gerard Bradshaw, Male Human Bard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His silver hair is braided into rings. His eyes are a pleasant amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Browning, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +0, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran
Attacks Melee +0 / 2d6-3, Ranged +0 / 2d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Amethyst (160 gp).


Social Check DCs

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