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NPC Generator

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Advanced [show]


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large red mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. He wears his blonde hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Thomas Bentley, Male Human Monk 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His hair is blonde and curly. His violet eyes dart from person to person.

Personality: Calm and collected, he is a well trained Cartwright. He has all his life been fascinated with dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and an old rival family wants him found

Ideals: Artistic. Bonds: Job, Rich, Adventurer, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Hailey, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, and he perpetually has his axe ready. With bright golden hair and a scraggly beard. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Secretive, Shy, Antagonistic. Bonds: Adventurer. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Theodoric Royal, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


William Brady, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: When he was but 4 years old his parents immigrated from the north. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Persistence, Gifted. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

William Brady, Male Human Ranger 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. With a patchy auburn beard and wild auburn hair. He has hazel eyes and a grey hat with a white feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Bonds: Adventurer, Job, Rich. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Tim Marston, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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