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NPC Generator

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Advanced [show]


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair down. His gray eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is a great chef.

History: Born in the north to a Bather, Drogo learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Bather like his father before him.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Has a crush, Job, Rich. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Drogo Northcott, Male Human Sorcerer 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Auran, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 600 gp.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Cory was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Persistence. Flaws: Ugly, Fearful. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Cory Sharps, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. 2 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Theobald was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Athletic, Optimist, Persistence. Bonds: Adventurer. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Theobald Graeme, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a simple green robe with tan stripes complete with hood. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and expand his business

Flaws: Racist, Addict, Disease. Bonds: Job, Family. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Gerard Bristol, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Kyle Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Riley, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 45000 sp. Hematite (11 gp). Jet (40 gp). Fire opal (600 gp).


Social Check DCs

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