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Advanced [show]


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a bellfounder and was forced into it by his family

Flaws: Antagonistic, Insane. Bonds: Poor, Religious, Adventurer, Family. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Gentry, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2100 sp.


Social Check DCs


Bertram Chatham, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears bulky brown painted plate armor. His blonde hair and beard is wavy and long. His eyes are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Seamstress, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Bertram Chatham, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a blue coat with black slacks, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Insomniac, Antagonistic. Bonds: Military, Adventurer. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Merton, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 9 (-1)11 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and black handkerchief worn on his right side. He has a very tight haircut. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Dudley, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Chad Tinley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Chad was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Impeccable. Flaws: Addict. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Chad Tinley, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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