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NPC Generator

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Advanced [show]


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His white hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Fighting. Bonds: Job, Military, Poor. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Trym Garrick, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Deep blue spinel (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Shane Shipley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is long and brown with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants to get laid; and retire the richest man in the east

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Shane Shipley, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Hugh Snape, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His tied-back hair is black. His eyes are violet and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Priest, who enjoyed hunting, Hugh was taken on many hunting expeditions. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Fearful, Antagonistic. Bonds: Nature, Rich. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Hugh Snape, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Frederick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with white and violet striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Fortune-teller, Frederick learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism, Gifted. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Frederick Sherwood, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Amber (80 gp).


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a green poncho over his likewise colored trousers and shirt. His moppish silver hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Sabotage a competitor; and to pay off his debts

Ideals: Optimist. Bonds: Religious, Nature, Job, Debt. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Rolf Roscoe, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Blue sapphire (1400 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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