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NPC Generator

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Aldous Enfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His black hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Aldous was born on a far northern island where he grew up under the tutelage of his father, an expert Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: To pay off his debts; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Job, Rich, Immigrant, Debt. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Enfield, Male Human Cleric 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 170 pp. Lapis lazuli (16 gp).


Social Check DCs


Roger Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears rags and sports a simple walking cane, marred by beers. His chestnut hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bellfounder, who enjoyed hunting, Roger was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has a crush on the local Bellfounder.

Flaws: Ugly, Secretive. Bonds: Poor, Has a crush, Nature, Debt. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Roger Brandon, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 20 pp.


Social Check DCs


Ernest Bing, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Ernest was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Slave, Attractive. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Bing, Male Human Expert 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 150 pp. Black pearl (200 gp). Blue quartz (14 gp). Violet garnet (200 gp). Rhodochrosite (14 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is brown and curly. He has green eyes.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Bonds: Mentor, Religious. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Staurheim, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


William Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His childhood dream was to be a Dyer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

William Harlow, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (10 gp). Tourmaline (130 gp).


Social Check DCs

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