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NPC Generator

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Advanced [show]


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long white hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his brother's freedom.

Motivation: Many drow want him driven away; and he wants revenge against drow

Bonds: Attractive, Family, Poor, In love, Enemies. Occupation: Cook

Voice: Whispers

Attributes [hide]

Bertram Ashton, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Clive, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Clive, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Reynard Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. With a patchy white beard and wild white hair. His green unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Reynard was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Family, Adventurer. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Reynard Middleton, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Ridley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting tan shirt and pants. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: Human compassion.

Ideals: Athletic, Philantrophist, Gifted, Fighting. Bonds: Immigrant. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Ridley, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His blonde hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 7 years.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Justice. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Darby, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 3 (-4)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 6
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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