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NPC Generator

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Advanced [show]


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black leather gloves, a black jacket, and tight pants. He has done his best to style his chestnut hair to look like a famous performer. He has brown eyes and a black hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trym was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Job, Family. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Watson, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Obsidian (8 gp).


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Jeweler, who enjoyed hunting, Ernest was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Nature, In love. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Ernest Winterbourne, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 37000 sp. Violet garnet (1000 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Ralf Brady, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear green tank tops with black pants. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Artistic. Bonds: Slave, Rich, Adventurer. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Ralf Brady, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Mentor, Rich. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Theobald Tyndall, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Manfred Gentry, Male Human Commoner 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points -1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)15 (+2) 10 (+0)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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