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NPC Generator

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Advanced [show]


Drogo Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Drogo was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Insane, Forgetful. Bonds: Attractive. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Drogo Hastings, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 45000 sp.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a blue suit. His golden hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Religious, Slave. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Tim Halsey, Male Human Cleric 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp. Sard (50 gp). Chrysoberyl (100 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Raymond Palomarez, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean green cloak covering his clean studded leather. His black hair is kept up in a ponytail inside a broad hat. His eyes are likewise green.

Personality: Calm and collected, he is a well trained Bounty Hunter. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he's in love

Bonds: Job, Adventurer, Immigrant, Rich, Has a crush. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Raymond Palomarez, Male Human Expert 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anselm was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and further expansion of business

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family, Rich. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Anselm Hackney, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries hammers. His silver hair is greasy and uncared for. His eyes are violet and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Everard Tindall, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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