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Advanced [show]


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His golden hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Dayton, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His brown hair and beard is wavy and long. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he's attracted to the pc

Bonds: Poor, Immigrant, Has a crush, Adventurer, Religious. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Henry Addington, Male Human Fighter 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 600 gp. Golden pearl (140 gp). Rose (60 gp). Moss agate (14 gp). Moonstone (60 gp). Peridot (60 gp). Violet garnet (1200 gp). Blue quartz (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Geoffrey Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears just a blue suit. His hair is short and blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Addict. Bonds: Family, Enemies. Occupation: Guard

Voice: Whispers

Attributes [hide]

Geoffrey Kirby, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 14 (+2)15 (+2)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: Odo was raised in a hard working conservative environment. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Odo Carlton, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Tourmaline (140 gp). Aquamarine (1000 gp). Chrysoberyl (140 gp). Red spinel (140 gp).


Social Check DCs


Ralf Stratford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze, and his gloved hand is found clutching a longsword. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and to be a miner again

Ideals: Gifted. Bonds: Rich, Job, Adventurer, Religious. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Stratford, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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