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Advanced [show]


Patrick Everleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting brown shirt and pants, he is not a threatening figure. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Artistic, Opinionated, Justice. Bonds: Nature, Has a crush. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Patrick Everleigh, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 10 (+0)18 (+4)
Skills Acrobatics +1, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +7

Possessions: 10000 cp. Citrine (80 gp). Blue quartz (6 gp). Red-brown spinel (60 gp).


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue cloak and cross-gartered brown stockings. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Impeccable. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Kyle Bradshaw, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Everburning torch. 4 Antitoxin. 4 Smokesticks. 3 Holy water.


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant violet.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Rolf Norton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)5 (-3) 3 (-4)11 (+0)
Skills Acrobatics +2, Animal Handling -2
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His silver hair is lengthy. His eyes are a pleasant blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Solomon Gentry, Male Human Warrior 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Odo Roscoe, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Odo was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Nature, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Odo Roscoe, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 pp. Onyx (50 gp). Emerald (600 gp).


Social Check DCs

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