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Advanced [show]


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. He helped his father out around the business and became quite the natural. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Theobald Remington, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear red tank tops with blue pants. His black hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his broad red hat.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raymond was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and a deep hatred of giants

Ideals: Justice, Persistence. Bonds: Poor, Enemies, Job. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Thorpe, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with red socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. His eyes are a pleasant hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Cynical. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Frederick Wheatley, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports grey clothing, slightly heavier than average wear. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Nature, Poor, Religious. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Hubert Halsey, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Percival Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has wavy red hair. His eyes are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Mentor, Family. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Percival Stanton, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Banded agate (10 gp). Bloodstone (40 gp). White pearl (70 gp). 1 Minor magic item.


Social Check DCs

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