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NPC Generator

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Advanced [show]


Hugh Camden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a lot of dark rich colors, with gold accents. His hair, while still mostly black, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions

Flaws: Insane. Bonds: Attractive, Family, Military, Religious. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Camden, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 19 (+4)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Old masterpiece painting (1200 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold music box (2000 gp).


Social Check DCs


Tim Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear tan clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to human people

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Has a crush, Immigrant, Adventurer. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Tim Kinsley, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 17 (+3)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his flail ready. His black hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Reid, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 17 (+3)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Northcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 11 years.

Motivation: To share knowledge with the world; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Rich, Job. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Theodoric Northcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is typically in his Fortune-teller uniform. His white hair is cut short. His eyes are blue.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 3 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Impeccable. Bonds: Job, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Wymar Kelsey, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Carnelian (60 gp). White opal (500 gp).


Social Check DCs

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