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NPC Generator

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Advanced [show]


Richard Home, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, marred by sweets. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Home, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 4 Thunderstones. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a pastel and blue robe with the hood down. He has a small bristly mustache and wavy black hair. His blue eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Flaws: Depressed, Insane, Impulsive. Bonds: Military, Immigrant. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Norman Altham, Male Human Expert 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 800 gp. Hematite (4 gp).


Social Check DCs


Simon Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His long golden hair reaches down to his waist. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic. Flaws: Sensitive. Bonds: Poor, Attractive, Enemies, Mentor. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Simon Sutherland, Male Human Monk 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Onyx (20 gp). Black pearl (900 gp). Rose (20 gp). Banded agate (13 gp).


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Patrick studied abroad. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: He's in love; and to unite with his brother

Ideals: Gifted. Flaws: Disease, Forgetful. Bonds: Attractive, Poor. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Patrick Hackney, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to cover his moderate length brown hair. His eyes are violet.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he is greedy

Ideals: Persistence, Philantrophist. Flaws: Depressed, Racist. Bonds: Rich. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Nicholas Garrick, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Bloodstone (50 gp). Rose (50 gp). Black pearl (400 gp).


Social Check DCs

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