Hunter Morton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears bulky black painted plate armor. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a broad hat. His hazel eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Religious, Mentor. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp.
Ralf Beitz, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He wears a top hat to hide his balding. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Impulsive, Fearful. Bonds: Rich, Job, Religious, Debt. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).
Bernard Sydney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away.
Ideals: Artistic. Flaws: Addict, Selfish. Bonds: Enemies, Immigrant. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Iolite (20 gp). Chrysoberyl (60 gp).
Balimaar Atterton, Male Human [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Persistence. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 300 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (900 gp). Jeweled anklet (2000 gp).
Adam Ansley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a tan and pastel robe with the hood down. His hair is long and blonde with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His blue unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Adam was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Disease, Insane, PTSD. Bonds: Has a crush, Attractive. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Ignan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +6
Possessions: 2000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
