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NPC Generator

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Advanced [show]


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He has no hair. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born to loving parents in a slum to the north. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Lester, Male Human Bard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Investigation +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 100 gp.


Social Check DCs


Justin Abram, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He was granted necromantic powers by his dying brother.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Gifted. Flaws: Emotional. Bonds: Mentor, Job, Has a crush. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Justin Abram, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 700 gp. Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue tunic with brown highlights, and long yellow pants that bunch up around his shoes. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Reynard's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Reynard Reid, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Golden yellow topaz (800 gp).


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a brown handlebar mustache and slicked back brown hair. He wears an eyepatch.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Laborer, Ernest learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Ernest Breeden, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 3000 sp. Rock crystal (20 gp). Azurite (15 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Everard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright golden hair and a scraggly beard. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many orcs want him driven away

Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Enemies, Military. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Everard Hayhurst, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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