Solomon Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His hair is blonde, silky, and of moderate length. He wears a mask on his face.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: Born in the west to a Fisher, Solomon learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Fighting, Professionalism. Bonds: Attractive, Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 8 Acid flasks.
Simon Spalding, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair and beard is wavy and long. He has a dull look in his brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the large cave and found the beat up shield and armor he uses now. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Rich, Mentor, Nature. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). A roughly beaten golden orb (150 gp).
Don Royston, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His auburn hair is long and unkept. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 9000 cp. 1 Minor magic item.
Adelard Kimberley, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized opal on his right hand. His brown hair is long and unkept. He has gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Cory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple green robe with brown stripes complete with hood, and is pretty ugly. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Guardian, Military. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 700 gp. Coral (40 gp). Black star sapphire (1000 gp). Peridot (50 gp). White pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!