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NPC Generator

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Advanced [show]


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his green robe and has his scimitar always slung over his shoulder. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: He is content; and an old rival family wants him found

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Family. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Peter Hadley, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Full Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. His golden hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Tanner soon after.

Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister

Bonds: Job, Guardian, Family, Adventurer, Has a crush. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Gladstone, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a green suit, grey shirt, and blue tie. His long red hair reaches down to his waist. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Ugly, Greedy. Bonds: Military, Rich. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Percival Darby, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 19000 cp. 4 Alchemist’s fire.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His long blonde hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Selfish. Bonds: Job, Attractive, Nature, Rich. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

William Hackney, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 13 (+1)18 (+4)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He has amber eyes and a black hat with a tan feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his religion dominates his actions

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Family, Religious. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Trey Watson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 7000 cp. A small bag of saffron. (90 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs

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