Theodoric Bradly, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his chestnut hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp.
Anselm Weld, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses in blue turtlenecks beneath a black coat with grey slacks. His long blonde hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Anselm was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the large cave and found the beat up bow and armor he uses now. He has drifted from career to career and currently works as a Hunter.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Nature. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. Solid gold idol (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Solid gold idol (500 gp).
Tim Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and carries longbows. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +5
Possessions: 10000 cp. Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.
Percival Langley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Addict. Bonds: Has a crush, Poor. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Raymond Harper, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. His silver hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of dire rats once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He wants revenge against dire rats; and revenge
Flaws: Antagonistic. Bonds: Enemies, Immigrant, Poor. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Bloodstone (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!