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NPC Generator

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Advanced [show]


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His black hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Heward studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Gracey, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Born to a Bowyer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Philantrophist, Persistence, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

William Gentry, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoberyl (120 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp).


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a violet suit, green shirt, and yellow tie. His skin is also unnaturally pale. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Nature, In love. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Compton, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Athletics +5, Stealth +1
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Lindsey, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a yellow suit. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Poor, Family. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Anselm Winchester, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)6 (-2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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