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NPC Generator

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Advanced [show]


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Slave. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Trym Ainsworth, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Armorer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Cynical, Disease, Insomniac. Bonds: Attractive. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Wesley, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Adam Remington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a white and grey handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice, Entrepeneur. Bonds: Adventurer, Poor. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Adam Remington, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Read, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is long and unkept. He has green eyes and a green hat with a red feather.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Guy Read, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Deep blue spinel (700 gp). Jasper (70 gp). Brown-green garnet (80 gp). Smoky quartz (70 gp).


Social Check DCs


Roland Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a simple blue robe with brown stripes complete with hood. His head has been shaved. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mortician job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Family, Religious, Enemies. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Roland Blythe, Male Human Bard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Sard (80 gp). Moss agate (16 gp). Malachite (16 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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