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NPC Generator

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Advanced [show]


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, tan cloak. His blonde hair is smooth and relatively long. His skin is flawless and his violet eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Aldous studied abroad. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Aldous Shelby, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Athletics +4, Stealth +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Poor, Attractive, Military. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Gerard Reid, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Justin Huckabee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black cloak. He has shaved his head bald. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Body Guard mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new dyer responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Nature, Adventurer, Rich, Job. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Justin Huckabee, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp. Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. He wears a small hat to cover his moderate length auburn hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Drogo Enfield, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +2, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His hair is red and curly. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Theobald studied abroad. He worked as a nervous Body Guard and found it very stressful. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Theobald Home, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Citrine (70 gp). Alexandrite (200 gp).


Social Check DCs

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