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Advanced [show]


Percival Rutland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His auburn hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Logical. Bonds: Attractive, Job, Military, Immigrant. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Rutland, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Joker. Flaws: Addict, Racist. Bonds: Rich, Military. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hackney, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Golden pearl (140 gp). Zircon (60 gp). Red garnet (140 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a brown and grey robe with the hood down. He wears his chestnut hair up. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a orcs raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud

Ideals: Passionate. Flaws: Disease, Shy. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Payton, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Insomniac, Selfish, Antagonistic. Bonds: Attractive, Debt. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Graham, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 5 (-3)12 (+1)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a fancy green suit. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: Born to a Masseuse, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Don Marlee, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 29000 sp. Rhodochrosite (13 gp).


Social Check DCs

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