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NPC Generator

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Advanced [show]


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man dresses well, typically a more casual-formal manner. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He's repulsed by the PC.

Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Hugh Coombs, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 13 (+1)7 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anthony Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Anthony Hastings, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow tunic with brown highlights, and long tan pants that bunch up around his shoes. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Shepherd. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Shepherd, Gerald learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Ploughman again; and money/treasure

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Family, Rich. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Gerald Tenley, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears black leather gloves, a black jacket, and tight pants. His black hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Religious. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Anderton, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (800 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Balimaar Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Balimaar studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Athletic, Optimist, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Balimaar Rutherford, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. 1 Silk rope. 1 Superior lock.


Social Check DCs

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