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NPC Generator

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Advanced [show]


Anthony Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Weaver.

Motivation: To get a good night's sleep; and expand his business

Flaws: Ugly, PTSD, Insomniac. Bonds: Job, Has a crush, Immigrant. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Anthony Morton, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 0 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 3 (-4)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Apothecary business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Disease, Depressed. Bonds: Rich, Job. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Aldous Clare, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Alexandre Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. With bright red hair and a scraggly beard. He has hazel eyes and a blue hat with a green feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: Alexandre hails from a village terrorized by gnolls. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and money/treasure

Ideals: Joker, Justice. Bonds: Rich, Slave, Enemies. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Alexandre Barton, Male Human Rogue 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 30000 cp. Smoky quartz (60 gp). Fire opal (900 gp). Blue star sapphire (900 gp).


Social Check DCs


Frederick Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Frederick Lindsay, Male Human Warrior 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points -5 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 3 (-4)8 (-1) 9 (-1)10 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Emotional. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Law, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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