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NPC Generator

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William Alston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is still thick. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is obsessed with his god.

History: The child of a Sailor, who enjoyed hunting, William was taken on many hunting expeditions. In his 15th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Impeccable. Bonds: Poor, Religious, Nature, Enemies. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

William Alston, Male Human Barbarian 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 56 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Violet garnet (1300 gp). 1 Minor magic item.


Social Check DCs


Tim Southey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He keeps his long chestnut hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Fisher again; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Job. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Tim Southey, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Carnelian (40 gp). Alexandrite (200 gp). White pearl (100 gp).


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long golden hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Bricklayer soon after.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Tim Gladstone, Male Human Rogue 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 8000 sp. Rose (60 gp). 1 Minor magic item.


Social Check DCs


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Alex Shipley, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 11 (+0)16 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a blue vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He wears his blonde hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Kyle Everleigh, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 10 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 cp. Jade (90 gp). Peridot (70 gp). Chalcedony (70 gp). Jet (90 gp). 1 Minor magic item.


Social Check DCs

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