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Advanced [show]


Frederick Fidget, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is typically in his Miner uniform. He wears his black hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Servant, but he was a colossal failure. He has achieved small success as a Miner.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Fidget, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 sp.


Social Check DCs


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and tan tie. He keeps his brown hair in a pixie cut. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Robert took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Flaws: Impulsive. Bonds: Nature. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Royal, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp.


Social Check DCs


Frederick Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. His white hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Frederick Shelby, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a violet coat, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small desert village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He has a crush on the local Bricklayer; and to reunite with his absent mother

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Family, Nature, Has a crush. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Bradford, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. Onyx (30 gp). Golden yellow topaz (300 gp). Hematite (8 gp).


Social Check DCs


Theodoric Redfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Theodoric will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the north, but his parents moved at a very young age to the east. Theodoric was born on a far northern island where he grew up under the tutelage of his father, an expert Bounty Hunter. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Theodoric Redfield, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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