Don Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tan trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Flaws: Cynical, Insomniac, Insane. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp.
Godfrey Charlton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He wears his silver hair down. He wears a mask on his face.
Personality: Eccentric and domineering, Godfrey will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Godfrey hails from a village terrorized by orcs. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He has drifted from career to career and currently works as a Tailor.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert, Joker. Bonds: Poor, Enemies, Job. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Heward Bentley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His chestnut hair is singed and shortened. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast desert. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp.
Roland Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear black pants and tee shirts. His white hair is knotted and matted. His eyes are amber and beady.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Roland never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Racist. Bonds: Military, In love, Religious. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
Gilbert Marley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gilbert will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Knight, but he got bored and became a Merchant. He became a Merchant soon after.
Motivation: He is unsatisfied with his job; and to prove his worth to the world
Ideals: Extrovert, Optimist. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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