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Advanced [show]


Norman Dryden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his auburn hair up. He is baby faced.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 5 years old his parents immigrated from the north. In his 16th year, his parents were killed by a drow raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He became a Shipwright soon after.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Professionalism. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Dryden, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: White pearl (70 gp). Golden yellow topaz (900 gp).


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries warhammers. He has done his best to style his blonde hair to look like a famous performer. He has brown eyes and a grey hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Marston, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp.


Social Check DCs


William Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is braided into rings. His eyes are a pleasant hazel.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Slave, Nature. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

William Hadleigh, Male Human Bard 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Deep green spinel (40 gp). Rhodochrosite (5 gp).


Social Check DCs


Trey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by giants. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is terrified, and will act out of fear; and many giants want him driven away

Ideals: Athletic, Gifted. Flaws: Shy, Fearful. Bonds: Enemies, Mentor. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Trey Hackney, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2200 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has wavy golden hair. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Further expansion of business; and to be a weaver again

Flaws: Ugly. Bonds: Job, Military, Nature, Enemies. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Arnold Soames, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Obsidian (10 gp). Banded agate (10 gp).


Social Check DCs

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