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NPC Generator

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Advanced [show]


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly black, has prominent grey streaks. He has violet eyes and a green hat with a brown feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined, Persistence, Philantrophist. Bonds: Immigrant. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Gerard Allerton, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Celestial, Druidic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Raymond Royal, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears a worn and beaten armor. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Raymond Royal, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)15 (+2) 11 (+0)3 (-4)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: Carnelian (80 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Arnold Rayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His feathered hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Arnold Rayden, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)8 (-1) 8 (-1)17 (+3)
Skills Performance +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 900 gp. Lapis lazuli (11 gp). Golden yellow topaz (900 gp). Obsidian (11 gp). Obsidian (11 gp).


Social Check DCs


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a very tight haircut. His eyes are likewise gray.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Stableman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Disease, Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Aldous Anderton, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and tends to wear a large black jacket. His skin is also unnaturally pale. He has shaved his head bald. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Guardian, In love, Enemies. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Rolf Marlowe, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 70 pp. Sapphire pendant on gold chain (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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