Charles Chatham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and has the majority of his body covered in plate. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of eastern immigrants he idolized his mother. His childhood dream was to be a Blacksmith, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Professionalism, Fighting. Bonds: Job, Immigrant. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Adam Stanford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his hammer ready. He wears his red hair down. His hazel eyes peer out from beneath his broad red hat.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.
History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Military. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Citrine (80 gp).
Theobald Cotton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears bulky brown painted plate armor. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: Theobald was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 12 years.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Job, Family. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.
Justin Snowdon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He wears his red hair down. He has a dull look in his violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted, Fighting. Bonds: Rich, Immigrant, Adventurer. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. Carnelian (80 gp). Iolite (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Tinley, Male Human [Permalink]
Personal [hide]
Description: This man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his lance. He is muscular with a powerful set of arms. His hair is white, silky, and of moderate length. His eyes are likewise amber.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Aldous was born with his mother's beautiful face. He has had some formal painting training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: To settle down with his crush.
Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
