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NPC Generator

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Advanced [show]


Odo Beitz, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair has been sun bleached extensively. His eyes are likewise amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich western family. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Joker, Extrovert. Bonds: Attractive, Rich, Military. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Odo Beitz, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)18 (+4)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp. Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barkeep. His brown hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Cynical, Shy. Bonds: Job, Rich, Immigrant. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Tim Gentry, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears brown painted combat armor at almost all times. His silver hair is still thick. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has worked as a Fletcher like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic, Ugly. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Arnold Everly, Male Human Bard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 13 (+1)18 (+4)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Everard Tickle, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 11000 sp.


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears yellow trousers with red and yellow striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Reynard Gresham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (160 gp).


Social Check DCs

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