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Advanced [show]


Raymond Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his morningstar ready. His silver hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Hunter, but he got bored and became a Fletcher. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Raymond Harlow, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)8 (-1) 12 (+1)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 5000 sp. 1 Spyglass.


Social Check DCs


William Presley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears skinny pants and wears a violet and grey robe with the hood down. He keeps his red hair in a pixie cut. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. William took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Architect

Voice: Stutters

Attributes [hide]

William Presley, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Tourmaline (140 gp).


Social Check DCs


Thomas Watson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Thomas was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Marshal job and began his own company from there.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Thomas Watson, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)11 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 18000 sp. Eye agate (16 gp). Malachite (16 gp). 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Godfrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has styled his brown hair well, parting it to the left. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Godfrey Lindsay, Male Human Paladin 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Peridot (70 gp). Sard (70 gp).


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his black robe and has his flail always slung over his shoulder. His red hair is long and unkept. His blue eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: Theobald was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to be a courier again

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Theobald Tyndall, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs

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